![]() Not that she was entirely forthcoming about what that mission was, being ONI ‘n’ all.Īnyway, the Prophet of Regret bugged out and the slipspace rupture scattered our squad across the city. Enter Veronica Dare, a woman of many fine adjectives - none moreso than ‘my lovely wife, as of a few hours ago,’ of course! We had history, and she wanted my squad for a very different mission. Our orders were to drop onto the Prophet of Regret’s carrier and capture the bastard, broker some kind of ceasefire. ‘Course, by the time we got there, Covies had already started making themselves cosy and set up a little operation looking for something in New Mombasa. ![]() So, Reach had fallen and those of us that made it out hauled ass back to Earth. good times, though.ISOLATED RECORDING: Spartan Buck recounts the battle of Mombasa (October, 2552) to a captivated audience aboard the UNSC Infinity (, 2558) we now live in 4 different states, the sniper’s a father, I haven’t seen the gunner in years. It was a guaranteed victory whenever we saw CTF Valhalla on the screen. ![]() We got the total game time average down to less than 5 minutes. They kept trying to go after our banshee, which was impossible with a warthog & sniper in the way. Then it’s just a speed run for the runner to snag the flag while our sniper picked off their respawn points. We neutralize their guy going for the laser with the sniper, snag the laser to take out the banshee, I was really good at power sliding though the water in a way that caused the trailing warthog to get stuck on a rock & flip, easy pickings for the laser. We had our other friend hop in as the flag runner & his brother went for the sniper/laser. ![]() Valhalla CTF splitscreen in my buddy’s basement was the closest I’ve ever felt to MLG. Or grab a Sniper Rifle which, for reasons that to this day baffle me, does a bunch of damage to vehicles in Reach. In Reach you can more reliably shoot whatever weapon you have at vehicles to do damage and eventually blow them up, so usually the easiest way to take down a hog is to simply get your team to focus fire the body of the hog with the DMR. If you’re playing Reach then strategies change since the vehicle damage model is way different. The gunner is relatively vulnerable once the gun guard falls off, as long as they aren’t targeting you. A good driver will have a bubble shield in their back pocket so you’ll have to get the Andes out quick.Īs a last resort, getting enough of your team to focus fire on the occupants with BRs can take them down, just make sure to aim for their bodies and not the hog itself. Failing that, the Brute Shot can flip the hog leaving it vulnerable to follow up grenades. If you don’t have something like a Spartan Laser or Rocket Launcher, stunning the hog with a Plasma Pistol or Power Drainer is your next best bet. In Halo 3 vehicles are strong and you’re not going to blow them up with small arms fire for the most part. Unfortunately, because they switched up the vehicle balance from one game to the next, your teammates usually don’t know how to take it down in any given game and get destroyed. Taking down a hog is an art all it’s own. I only wish the two could exist together. It’s a bummer because I absolutely love Reach for its gunplay easily the best on the series. Don’t even get me started on the Reach Sniper Rifle being a long range anti-vehicle weapon. But when you’re up against a team that knows how to play, they’ll dissentiagrate your Hog, Banshee, Falcon, or even Tank from the other side of the map. The vehicle damage model is Reach is great for novice teams who can’t focus fire vehicles together, or get hold of any power weapons or stun weapons, because eventually they’ll be able to blow the vehicle up just by doing enough damage over time. This encourages blowing up your own vehicles, once they reach a certain amount of damage, so that a fresh one will spawn. This also leads to situations where your own team’s vehicles are left abandoned as flaming death traps because they’ve become so damaged that any additional damage will blow them up so it isn’t with getting inside. The issues I have with Reach vehicle balance is that killing them is much more a function of time rather than skill, since you can literally shoot at them with almost anything and whittle their health down over time. Doing both was too much when taken in consideration of the fact that a few DMR mags will make your hog blow up regardless of the occupant health. They should have reduced accuracy or added overheat. ![]()
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